So as you may know, I’m taking a course on video game character design, and I get these homework assignments. This week, the assignment was to take an established video game character and make it fit for another game universe.
Well, I’ve playing Dark Souls 2 a lot lately, which got me inspired to do something in that style. Then it got me thinking, What contrasting video game character could I “fit in” in such a grim, unrelenting atmosphere? I decided on Mario. Now I know, it may not be the most original choice, but I just couldn’t think of a better one than the happy go lucky, child friendly plumber we all know and love.
I didn’t want to mess too much with Mario’s original iconic design. But since Dark Souls features densely detailed characters, I had to make his design a bit more dense as well, and so I added some weapons and armory. Also, I muted the colors a bit to make the mood a bit more dark. And of course, how could I not make him look like a Hollow.
It was Thursday yesterday. So it was that day of the week on which we throwback to, well, old shit we’ve already posted. Anyway. I was looking through some old sketches and I came across these cutesy princesses. I didn’t feel like resharing them since I never really liked them in the first place — I do think they had potential, though –, so instead I decided on revamping their design concept.
In other news, I did another Shape Challenge which spurred my creativity.
Finally, I’m currently working on — you guessed it! — yet another makeover for portfolio purposes. I know there isn’t much to show yet, but for those who are interested in seeing how I start off my work process…
This week, I participated in a design contest for some marathon event. I was to draw a Viking helmet with a Viking running on top of it. So I came up with this idea… to make the helmet look like a naturescape, a runner’s paradise of sorts, with some running figures on the path. But sadly, the contest holder deemed it “too colorful,” so that was it…
I say sadly, but in truth it was a “bi-winning” experience nonethelesss. After all, the contest provided me both a deadline and an opportunity to practice drawing scenery — which I have been wanting for months but which I have kept postponing –, and in the end the drawing came out pretty decent. So, uh, the takeaway from all this is, that sometimes it’s good to have a deadline.
Full disclosure: As someone who majored in history, I know damn well that Viking helmets in actuality never had horns attached to them. But, let’s face it, they do look better with horns.