I did it! I just finished my last homework assignment for the course I’m taking on video game character design. The assignment being, “Draw a character, inspired by a real object, in three ways.” But I misread the assignment as “Draw three different characters, all based on (the same) one object.” Oh well, whatever. Anyway, I based these characters on a yucca(?) (Fuck if I know. I mean, do I look like a botanist?) plant I have had for years — and still have, for that matter.
So as you may know, I’m taking a course on video game character design, and I get these homework assignments. This week, the assignment was to take an established video game character and make it fit for another game universe.
Well, I’ve playing Dark Souls 2 a lot lately, which got me inspired to do something in that style. Then it got me thinking, What contrasting video game character could I “fit in” in such a grim, unrelenting atmosphere? I decided on Mario. Now I know, it may not be the most original choice, but I just couldn’t think of a better one than the happy go lucky, child friendly plumber we all know and love.
I didn’t want to mess too much with Mario’s original iconic design. But since Dark Souls features densely detailed characters, I had to make his design a bit more dense as well, and so I added some weapons and armory. Also, I muted the colors a bit to make the mood a bit more dark. And of course, how could I not make him look like a Hollow.
Finally it’s done! My Valentine’s Day cartoon. A bit late to the party, I know; but well in time for next year’s Valentine’s Day.
Ik zeg het niet nog eens. Ik zeg niet nog eens dat ik me voorneem om regelmatig elke week hier wat nieuws te melden. De kans is groot dat het er toch niet van komt.
Niet dat ik nou zo weinig nieuws te melden heb of met een creatieve inzinking te kampen heb; integendeel, ik zal hieronder straks het een en ander vertellen over waar ik de laatste tijd mee bezig ben geweest. Continue reading “Het is al weer een tijd geleden… – deel XVI.”