Hollow Be Thy Name

 

So as you may know, I’m taking a course on video game character design, and I get these homework assignments. This week, the assignment was to take an established video game character and make it fit for another game universe.

Well, I’ve playing Dark Souls 2 a lot lately, which got me inspired to do something in that style. Then it got me thinking, What contrasting video game character could I “fit in” in such a grim, unrelenting atmosphere? I decided on Mario. Now I know, it may not be the most original choice, but I just couldn’t think of a better one than the happy go lucky, child friendly plumber we all know and love.

I didn’t want to mess too much with Mario’s original iconic design. But since Dark Souls features densely detailed characters, I had to make his design a bit more dense as well, and so I added some weapons and armory. Also, I muted the colors a bit to make the mood a bit more dark. And of course, how could I not make him look like a Hollow.

Mario, Nintendo, From Software, Dark Souls, Crossover, Popart, Medieval, Dark Ages, Hollow, Undead, Cartoon, Gerrit Rijken, Iosua, Illustration

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